fronobulax
Bassist, GAD and the Hot Mess Mods
- Joined
- May 3, 2007
- Messages
- 24,789
- Reaction score
- 8,917
- Location
- Central Virginia, USA
- Guild Total
- 5
I think Guilds main problem is the almost total lack of advertisement for the brand as a whole.
Guild management has been very candid and explicit in saying they do not want to grow the made in USA segment of the brand by increasing the number of instruments produced. They have suggested that the factory is operating at a level they are comfortable with so why advertise something if they are already selling all they want to make?
Since you apparently have a NH F20, you might ask who (you or Guild) benefits if Guild makes more F20's and advertises them? Would the ads make you buy another one or do they just make you feel better about the one you already have?
This is really just a philosophy discussion about how to run a manufacturing company. Lots of companies succeed by sales volume but selling more or having something for every niche are not the only ways to make money.
Maybe Guild will offer this option in the future.
As far back as LMG I, Guild has said they want to offer some kind of custom options. In addition to setting up some kind of system to accept an order and walk the order through the manufacturing process, they need to figure out what they can offer and at what price. The barrier, from their end, will be tooling. Even with CNC, there is a time and labor cost associated with setting up machinery to make X and then tearing that down to make Y. If Guild has never made Y before then the costs for the first one will be very high. So, based upon the realities of manufacturing, it is almost certain that the custom options, when offered, will be a mix of featured already offered - a factory authorized Frankenguild. Similarly, they are unlikely to offer a tone wood that they don't already have in inventory unless the buyer is willing to pay a hefty, non-refundable deposit and wait 6 months for Guild to acquire the wood and allow it to stabilize.